Events
Events are special values that can be emitted during the execution of a program.
An event type can be declared with the event
keyword.
event FooEvent(x: Int, y: Int)
The syntax of an event declaration is similar to that of a function declaration; events contain named parameters, each of which has an optional argument label.
Event parameters may only have a valid event parameter type. Valid types are boolean, string, integer, arrays and dictionaries of these types, and structures where all fields have a valid event parameter type. Resource types are not allowed, because when a resource is used as an argument, it is moved.
Events can only be declared within a contract body. Events cannot be declared globally or within resource or struct types.
// Invalid: An event cannot be declared globally
//
event GlobalEvent(field: Int)
pub contract Events {
// Event with explicit argument labels
//
event BarEvent(labelA fieldA: Int, labelB fieldB: Int)
// Invalid: A resource type is not allowed to be used
// because it would be moved and lost
//
event ResourceEvent(resourceField: @Vault)
}
Emitting events
To emit an event from a program, use the emit
statement:
pub contract Events {
event FooEvent(x: Int, y: Int)
// Event with argument labels
event BarEvent(labelA fieldA: Int, labelB fieldB: Int)
fun events() {
emit FooEvent(x: 1, y: 2)
// Emit event with explicit argument labels
// Note that the emitted event will only contain the field names,
// not the argument labels used at the invocation site.
emit BarEvent(labelA: 1, labelB: 2)
}
}
Emitting events has the following restrictions:
-
Events can only be invoked in an
emit
statement.This means events cannot be assigned to variables or used as function parameters.
- Events can only be emitted from the location in which they are declared.